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There is also the default "Hands" weapon example that can help accessing other weapons.Check out the OICW example weapon for bullet firing weapons.
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Check out the Molotov example weapon for throwable weapons.Check out the Bubbleblower example weapon for custom scripted weapons (also the natives).Use the command smcustomguns to list and spawn weapons. Once in-game, hold the reload button or bind +attack3 to activate the weapon switcher. Original fields used (for authoring custom weapons)Ĭopy configs, gamedata and plugins folders into hl2mp/addons/sourcemod Weapon types & Examples If the weapon has its own plugin, like the bubbleblower example, copy it into sourcemod's plugins folder. (would be great, because they have the perfect position for this plugin. As far is I know, the damage can only be shown over chat since the HUD-messages are not readable. Its successfully tested on my servers and currently running.
HL2DM SOURCEMOD PLUGINS CODE
It's also possible to code weapons in their seperate plugins with the use of provided natives however, script files are required for all weapons. The plugin you meant (Show damage) is added to the list. The properties read are mostly self explainatory and documented within the scripts of included examples. This plugin will read these files and look for a "CustomGunsPluginData" block that defines the custom weapon's properties and behavior. It is recommended that you understand how all this works first. Weapon scripts are based on Valve's weapon script files. Controlling plugin (Optional for more advanced weapons).Models & materials & other content like sounds (But you can use stock game content).SourceMod plugins are compiled SourcePawn scripts.Sourcemod plugin that adds custom weapons to Half life 2: Deathmatch Requirements Vpk.exe is used to decompile or extract contents from the source. This plugin allows you to rebuild mapcycle.txt if you provide right prefixes. If you run a fast-paced gamemode, you probably have a lot of maps. The plugin tracks these maps for X days and bumps them just a bit in map votes. You can't open it but I suggest you make a shortcut in your desktop for decompiling and compiling. Sometimes you add new maps to you maplist and want to make people see and play them. I forgot, if you installed Left 4 Dead 2 Authoring Tools you will have the vpk compiler which is located in your SteamLibrary\steamapps\common\Left 4 Dead 2\bin. Ich hab ein Problem und zwar ich hab zwar 15 Sec eingestellt aber der Campschutz wird trotzdem erst bei §0. Zum Seitenanfang Benutzerinformationen überspringen. 1 2 3 Benutzerinformationen überspringen. What would you like to do? Embed Embed this gist in your website. run.sh Instantly share code, notes, and snippets. Copy your plugin to the scripting folder Run.
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I cant find on using the search so i decided to write down which plugins are working with SourceMod (SMod 1.3.1).Some of these PlugIns are running on my servers. A tool for compiling SourceMod (SourcePawn) plugins. Yoho Pirates, Vikings and Knights I dont know if there is already a list of all working Sourcemod PlugIns.